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  • VerusLT
    User
    Member since October 28, 2017

    Original thread was locked before I could counter reply with evidence.

    Thanks to TheAngryNun, for replyng to original thread, but I think he missed original point when looking at evidence, which was that HeXe knows EXACT position of the enemy player and aims through multiple walls. You MUST, watch video at slow speed in order to see pre-aim movements and understanding what’s going on.

    Original Video: https://youtu.be/KMm0v0UbNHs

    00:27 - Aiming at a player behind the wall which will appear on a mini-map in a second.

    TheAngryNun Reply: https://gyazo.com/d94f278e7c5bc7be6714fb8dfeac8ec6 thats called the ground. was looking at it for quite a while before that too.

     I can partly accept, this excuse and assume that real goal of HeXe was to get on the stairs on the right, but he was aiming a little bit to the right, exactly where underground player will appear. Normally you aim where enemy players could come out (stairs), but he is looking at/through walls too much.

    00:31 - Aiming at a player behind multiple walls (small part of the player is visible on mini-map).

    TheAngryNun Reply: you dont hear the rocket from the left?

    I can hear it, but HeXe did not reacted to multiple shot sounds from the right just a moment before, and for some reason he immediately turned to the left, and centered his aim exactly on the enemy player behind multiple walls.

    00:37 - Aiming at a player behind the container, instead at the corner where player could be emerging.

    TheAngryNun Reply: https://gyazo.com/65f104ceceef01ba330667c617aa24d0, looks like the corner to me

    Your screenshot is misleading because it comes moments later. This is where HeXe was actually aiming: https://ibb.co/cfi9WR

    00:41 - Jumping before seeing the enemy player around the container while player is not on mini-map yet.

    TheAngryNun Reply: https://gyazo.com/c54c1e1bca766b9c92f09a8a402ab2ed, wasnt even reloaded to shoot anyone why would he purposefully jump into someones view in the middle of a reload.

    You are ignoring actual issue here - he jumped and aimed before he saw the player. Also, if you know reload time and it is quick then you can easily guess that it will be finished as soon as you emerge. Him forgetting that he is reloading doesn’t make it better, because it indicates that he was focusing on a task of avoiding enemy aim who was invisible at the moment.

    00:54 - Aiming (horizontal) at player which is hiding underground and not on mini-map (kills with the pre-jump).

    TheAngryNun Reply: https://gyazo.com/c6b14668b72cd90b995c8fe17afa601e uh the dude was shooting at him. Of course he knows where he is. plus you can hear him run to the right.

    Fair, I can accept that.

    01:05 - Aiming at player behind walls which will appear on mini-map at 01:06.

    TheAngryNun Reply: https://gyazo.com/97a4fb64d629d17dc380f34074ab2926 uh no. checking corners.

    Fake news again. Please use slow motion and watch aiming patterns. HeXe starts aiming and stops right on the invisible player, behind containers: https://ibb.co/mqtRBR 

    Enemy player will appear later 01:06 and HeXe is trying to get to him: https://ibb.co/co0TQm 

    Second later, at 01:08, he is aiming at another player behind the wall: https://ibb.co/i5KNkm 

    01:38 - Center aiming on a player before player appears on mini-map.

    TheAngryNun Reply:  youtube encoding plus you can hear him walking

    How “youtube encoding” is an excuse? If you listen carefully you can clearly hear one soldier loudly walking in front (a little bit to the right) of him, then you can hear low step sound mixing on the left, so he ignores louder enemy who is 100% in the front, turns his gun dead on the player he could not see, thinks for a moment, then tries to aim and shoot.

    01:50 - Starts to aim at a player before player appears on mini-map.

    TheAngryNun Reply: what

    Ok, let’s assume that he was very lucky, to put his gun sight right on the player and kill him through small gap.

    03:31 - Aiming at player behind the wall before sees him.

    TheAngryNun Reply: do you just have the worst headphones ever and cant hear the dude running.

    You are missing the point. It is not about the sound. I can hear steps too. If you watch that video in slow motion, at 0.25 speed, then you can clearly see that there is a smooth DEAD precise aim move at an enemy player just milliseconds before he will emerge from the corner.

    04:22 - Aiming at player behind the wall who will appear on mini-map soon.

    TheAngryNun Reply: again get a pair of headphones you can hear out of bc you can clearly hear gun fire.

    Again, you are missing the point, I can hear the sound. Problem is that HeXe aims at EXACT position of the enemy, who is behind multiple walls and not on minimap yet: https://ibb.co/bT1Skm

    Only then enemy is visible on minimap: https://ibb.co/nb3wd6

    You must to watch video in slow motion in order to see all these super precise pre-targeting movements of the enemy behind multiple walls.

    05:03 - Aiming and waiting for player who will appear on mini-map soon.

    TheAngryNun Reply: https://gyazo.com/1ed1efeaafc0d79793ced3bea295be65 really

    Yes Really

    05:02 - no enemy: https://ibb.co/cYYwd6 

    05:03 - one enemy running away: https://ibb.co/iFNBBR 

    05:03 – finally targeted enemy is visible: https://ibb.co/mZSdrR 

    TheAngryNun Reply: 1. you should get better headphones.

    In most cases it is not about the sound, and I have high-end Sennheiser already. I perfectly understand deduction concept of aproximate position of invisible enemy by the sound only.

    TheAngryNun Reply: 2. people dont just vanish if their doroito comes off the mini map.

    It is the other way around. HeXe knows about exact positions of enemies behind the walls before they appear on minimap.

    TheAngryNun Reply: 3. checking corners is no a crime. Its helpful.

    Agree, but for super-pro player like HeXe it seems like he aims at walls too much and he is soo lucky that frequently aim stops at invisible enemy behind multiple walls. It woudl be better if BF4 had parsable server logs with all timed netowrk packets included.

    HeXe looks like a top player, but lets always remember that 34 countries out of 206 cheated in Olympic games and even world TOP players at highest level were caught cheating: https://en.wikipedia.org/wiki/List_of_stripped_Olympic_medals


  • VerusLT
    Administrator
    Member since May 08, 2017

    As far as I can tell nothing is off in that video and everything can be explained by situational awareness and quick reaction speed. This player has been reviewed multiple times, and have been confirmed clean by multiple staffmembers. I personally do not see why this recording should change our view.

  • VerusLT
    Retired Staff
    Member since May 05, 2017

    We will review and respond accordingly. Thanks. 

  • VerusLT
    User
    Member since August 07, 2017

    wow

  • VerusLT
    Administrator
    Member since May 08, 2017

    Locking thread as video does not seem to be evidence for cheating.